So I’m sure you can probably tell from either my twitter feed or even here on my blog that there’s been a definitive shift in attention to other things – Non-WoW things. Well, there is a reason for that. I’m not currently playing WoW. Oh yes, my subscription actually lapsed in late November, and I didn’t really bother to renew it. Oh I know what you’re thinking. You’re thinking “Vry, didn’t you ragequit the game not even a year ago at the start of Cataclysm? Are you really quitting again?” Well, allow me to answer you, Imaginary Blog Reader. The answer is yes and no.
This isn’t a ragequit. Not in the least. Not a single character was deleted. All 11 of my darling toons are still sitting there. No, the reason is really that I just ran out of things I was interested in doing. Cataclysm itself has been an underwhelming game in a number of regards but mostly in the one that interests me most – story. The story just seems so disjointed. I’ve spoken about it here before. I kinda get that they want to establish a number of hooks that they can come back and explore further down the line, and that answers may come in an expansion or two but that really doesn’t give me incentive to play now. Honestly, all I had to look forward to was the end of the Deathwing story arc that I found personally underwhelming. Believe me, I’ve followed every bit of news about 4.3 and other than the once-a-month Darkmoon Faire and kupo-ing (transmogrification – and if you don’t understand the reference you are a bad nerd and should hand in your nerd card now) there REALLY wasn’t anything I was jumping for joy about. Nothing bad really, just nothing I was looking forward too. So I said, “Self, is this game currently worth $15 a month to you?” and I replied, “No. Not at the moment.” So I didn’t renew. Now Mists of Pandaria? If everything pans out they way they pitched it at Blizzcon, I’d be very interested in coming back to see how that it is.
I suppose it’s only fair to confess that I’ve been disillusioned with Blizzard’s storytelling a bit since Blizzcon. I may play it up for cheap laughs but I really spent a lot of time thinking and theorizing about that snake in Gundrak. Heck, I even went to the trouble of lining up the maps and figuring out that it led into that big closed up temple, not to mention all the different ideas about the unified troll empires and what that might mean for this. Or the connections behind each of the troll empires seemingly having a powerful serpent-like god at the head of their pantheon (Ulatek and Hakkar). But to hear that all that thought, all those potential theories, were all the result of “The art team stuck that in there. No clue what it is. HA HA HA.” was a bit disheartening. How many other storylines or interesting things are there in the game that I am passionate about are nothing but “It’s neat and that’s all”? I suppose we can’t all be right about things like Rades. I guess you could say I’m a bit cynical about the story of World of Warcraft now. So for the moment, there’s something else in my sights.
Ah yes. Star Wars: The Old Republic. I’m not going to sit here and speak of it like it is some holy grail of MMOs, that it will push the envelope and break us through to other side or anything like that. It is WoW with a few new enjoyable mechanics, a different setting, and a whole lot more story. But that’s where it hooks me – THE STORY. If I had to attribute one thing to keeping me playing through all of Wrath of the Lich King without burning out, despite watching two guilds dissolve around me, it was that I was completely enraptured in the story of the expansion. Cataclysm? Not so much. Mists? Yet to be seen. But from the beta weekends with SWTOR? Oh sweet evil jebus, yes the story hooked me. Almost every class I played had something about it that made me sit up and go “Oh, I want to know what’s next!” Even the trooper! (On the other hand if I hear “It looks like you need a soldier” one more time, I’m going to punch my screen. So we’ll wait a bit on that class.) What can I say? Despite whatever glitches and bugs or ‘uninspired terrain’ *coughdragonage2cough* I’ve encountered through my treks through Bioware’s games, I’ve always been willing to work through or around them because dangit, they tell an enjoyable story.
So what does that mean for this blog? Nothing. It’s one of the reasons I switched to ‘Land of Odd’ instead of ‘Oddcraft’. Because I knew there was a good chance that despite my desire to write, I might not always have the desire to play World of Warcraft. I’ve still got a big stack of silly WoW pictures and weirdness to talk about, I’ll be posting more on SW:TOR, and I’ll continue to rant and rave about any other geeky things I come across. Be they D&D, cartoons, anime, SW:TOR, WoW, or any other video game. This blog will continue to be about weird rantings, strange observations, and me just being a nerdy weirdo talking about stuff he enjoys and occasionally hates. In the merry old Land of Odd, we do-as-we-please and we hope you continue to enjoy this insane ride with us. And by us, yes I just mean me. It’s the royal we. Cause I’m the king here. And as king I say… that this metaphor is becoming needlessly bloated. Yeesh.