Shorts Week

A sudden heatwave in early December? Alas, no.

So my plans for NaNoStream-o were a complete bust. It didn’t help that I spent about half the month face down with a case of Covid, and then the second half dealing with a depression episode. But hey that’s life. That also means I’m out of Final Fantasy footage to put together for these Friday posts, but I wanted to put together SOMETHING, so here’s a collection of Shorts that have been uploaded to the channel – but never posted here!

Most of these are just weird moments that I found myself laughing at from gaming on some means other than my streaming PC – usually my Xbox or Playstation. However, since I can export those clips, I dragged them over into the editing bay and had some fun with them. And by editing bay I mean my editing PC, and by editing PC I mean streaming PC, and by streaming PC I mean my PC… I only have one PC.

No One Ever Does (Cyberpunk 2077)

How can I resist that line? That delivery by the always charming and slightly weird Keanu Reeves? Have I ever mentioned the strange similarities between Christopher Walken and Keanu? Like… they both give very weird performances that we are utterly fascinated with.

Sleepless in Del Sol (The Sims 4: Get Famous)

The amount of laughter I got out of this weird little bug bordered on the ludicrous. Essentially it boiled down to the fact that whenever the Sim went to bed, they skipped the sleeping bit and went straight to the waking up – but it’s the sleeping part that updates the Energy stat. So poor Howard Boltechi (HoBo for short) was stuck going to auditions with no energy. I assume he’d probably pass out at some point, but we never got that far and the save file got lost in a computer crash. Luckily, I had the full video backed up on Vault-kerion.

Teen Trouble with Kratos & The Head (God of War: Ragnarok)

I was surprised when I started playing God of War Ragnarok only to find that the game didn’t have a dark and fearful tone but rather one of a frickin’ family sitcom. It even has laugh breaks! So I did my part and added the canned laughter back in for Santa Monica Studios. They can thank me later. Maybe with a life-size Mimir statue or something.

Non-Sequitur Thy Name is AI The Somnium Files

You wanna play a weird game? How about a sci-fi murder mystery with polar bears, song & dance numbers, and grade schoolers with the power to take down armies of disposable goons? AI: The Somnium Files is a very, VERY weird game and I still quote it and its sequel constantly, but what else can you expect from the same people who gave us Danganronpa?

Carlos Was Not Kept in the Loop (Zero Time Dilemma)

Speaking of Spike Chunsoft, do you know what’s weirder than a Spike Chunsoft game? The third game in a Spike Chunsoft trilogy. Zero Time Dilemma is the third chapter of the Zero Escape trilogy that began with 999 and Virtue’s Last Reward. It’s a game about psychic powers, time travel, and an insane Saw-like game used to manipulate events to either cause or stop the end of the world. However, in the third game, when you have characters from across the trilogy united along with a few new faces – it can be easy to forget that not EVERYONE is on the same page vis-a-vis your weirdo psychic timeline-hopping superpowers.

Tullius Needs Glasses (Skyrim)

Hey you! You’re finally awake, huh? You were trying to avoid playing Skyrim. Well, don’t worry. Todd will make sure you do. Since Skyrim now runs on almost as many devices as DOOM (Now also coincidentally owned by Bethesda), there won’t be escaping it. Still, over ten years of this game and we still find ways it surprises us. Like in this clip, where I discovered that the General of the Imperial Army has no idea what a blade is.

Gotta Be Careful (Yakuza: Like a Dragon)

You know what’s more hax than a gun in a martial arts battle? Try a grenade.

Negotiations Have Broken Down (Fallout New Vegas)

Honestly, the worst part of this was I couldn’t take his entire inventory nor did it advance the quest in any way. I really should finish my evil playthrough of New Vegas one of these days. Especially now that I’ve modded the game a bunch to improve the quality of life and visuals. I should just finish playing New Vegas in general. I’ve never beaten that one.

And Finally, Some Final Fantasy Shorts…

Well, it IS Final Fantasy Friday I suppose. Might as well end this with a few from our recent playthrough of Final Fantasy V, including my new vTuber avatar of a little adorable lopporit from Final Fantasy IV & XIV.

Thanks for sticking around folks! I promise I’ll get some streaming done soon and we’ll continue the Final Fantasy Retrospective.

Skeletons, Wyverns and Elementary Education, Oh my. – Final Fantasy V Pixel Remaster #3

We venture through the Ship Graveyard, visit a town with some great tunes, learn that Bartz is a complete idiot, and find Lenna’s pet dragon… wyvern? Thing.

Streamed Live at http://www.twitch.tv/vrykerion
Loporrit vTuber Model by Maki

Dragged Into Another Mess – Final Fantasy V Pixel Remaster #1

So we begin again at the start of another journey, but definitely one that our dear audience-voted-on-named hero Bartz doesn’t want to be part of…

Streamed Live at http://www.twitch.tv/vrykerion
Loporrit vTuber Model by Maki

Final Fantasy V Pixel Remaster Stream Archive #1

We had to restart the stream at one point to fix some major encoding errors that were popping up, so the first stream of Final Fantasy V got split into two, but both are here for your enjoyment!

Streamed Live at http://www.twitch.tv/vrykerion
Loporrit vTuber Model by Maki

The Death of Hate – Final Fantasy IV Pixel Remaster #31 [END] & Final Thoughts

We enter the depths of the moon and begin to carve our way into the sealed prison of the fiend Zemus, but are we prepared for what we find?

Vry shares his final opinions and thoughts about his playthrough of the Final Fantasy IV Pixel Remaster.

Streamed Live at http://www.twitch.tv/vrykerion
Loporrit vTuber Model by Maki

Enter The Dragon God – Final Fantasy IV Pixel Remaster #30

The final hour draws near but there is one final task ahead of us, the ultimate trial of Rydia the Summoner. We must face terrible danger, certain death, and general forgetfulness to claim the prize and defeat the Dragon God himself: Bahamut.

Streamed Live at http://www.twitch.tv/vrykerion
Loporrit vTuber Model by Maki

Why DID Ultima Suck So Much in Final Fantasy II?

The Ultima Bomb Unleashed (Final Fantasy Type-0)

Now that I’ve finished up Final Fantasy IV and looked back a bit on my previous journeys in The Final Fantasy Retrospective I always come back to my one utter bafflement, the one joke of a concept that ended up with me throwing in the towel on the whole game and declaring my intent to just finish it and move on: The Ultima spell in Final Fantasy II.

For those who haven’t watched my series on Final Fantasy II, a large chunk of the game’s narrative is spent building up this legendary world-shattering spell that will only be unlocked when the end of days is truly upon the world at large. There is only one copy of said spell, meaning only one person can learn it and if they forget it to learn a different spell then it is gone forever. But why would you forget it to learn something else? It’s the ultimate spell. A white magic spell said to turn the tides of the very apocalypse.

Well, probably because it did less damage than Fire?

Yeah, the spell ended up completely sucking for me. A massive whiff. Didn’t do a dang thing worth spending the MP on. But why? Why did this narratively important spell turn out to be so underwhelming? Well, I decided to spend my weekend trying to figure that out – and boy oh boy did I find a treat. The spell doesn’t suck. My characters sure as hell did.

See, Ultima in Final Fantasy II is a spell that has a unique damage formula built on the mechanics that are completely unique to that installment in the franchise: Skill proficiency and leveling. The potency of the Ultima spell swings wildly depending on the number of ranks you have in the spell AND the average number of ranks you have across all the other weapon skills and spells you can use in the game. So if Guy only used Axes, and has Rank 16 axes, but only has Rank 1 for every other weapon? That’s gonna hurt him. For every 24 cumulative ranks among all eight weapon skills and sixteen learned spells, you increase Ultima’s power by one “tier”. The end result makes it one of the most wildly swinging spells with the following formula:

Ultima Level * [FLOOR(SUM(All Weapon Skill Levels + All Magic Spell Levels) / 24)+FLOOR(FLOOR(SUM(All Weapon Skill Levels + All Magic Spell Levels)/24)/2)]^2 + 100

Or to clean it up a bit:

LEVELS = Sum(All weapon skill ranks + all magic spell ranks) — Unlearned spell slots count as Rank 0.
TIER = Floor( LEVELS / 24 )
BASE_DAMAGE = Ultima Rank * (TIER + Floor(TIER / 2))^2 + 100

So what does that mean? It means that at it’s lowest point – all weapons at rank 1, only Ultima learned and at rank 1 – a cast of Ultima will deal 100 damage for the cost of 1 mp. Which isn’t bad! Really, not taking into account the possibility of a critical hit (Double damage) or random variance (giving it a range of 61 to 139), it still deals better damage than a Rank 1 Fire spell at the start of the game… but you don’t GET Ultima at the start of the game. And it’s a hell of a lot harder to get than a Fire Tome.

What about if we tweak that some? What if we maxed everything BUT our newly learned Ultima? Rank 16 on every weapon and 15 spells, but with rank 1 Ultima. Just learned it. How much will it do then? Between 556 and 612 damage. So if we leveled up EVERYTHING but Ultima to the ultimate pinnacle of our ability, taught that one character to use every single weapon and grinded them out to Rank 16 along with 15 other spells… we do about 6x more damage.

Well then, let’s change that up. What about maximum rank Ultima? Say we could learn Ultima right away and start the game with it, and for another scenario let’s figure out the absolute maximum damage that the spell can do when everything is at Rank 16. Well let me crunch the numbers…

Scenario 1 (Rank 16 Ultima, Rank 1 Weapons, Rank 0 for all other spells): 116 damage.
Scenario 2 (Everything Rank 16): 9,316 damage.

So uh… That swings a bit, right? Lemme put this information in a Handy-Dandy Table(tm):

Rank 1 UltimaRank 16 Ultima
Minimum Rank Everything Else100 Damage116 Damage
Maximum Rank Everything Else584 Damage9316 Damage

It’s not really hard to see why this spell is only rewarding if you fully take advantage of leveling all your proficiencies. Especially since Ultima doesn’t take into account strength or magic power, it doesn’t matter what kind of stat growth the character has had as long as their ranks are high – preferably maxed out. Because if even one skill or spell is 15 instead of 16? That damage drops by 1500. A “tier” of 15 instead of 16 is that much of a drop, and a reminded that with the way it’s calculated, Tier 16 is only obtainable with all max ranks. Anything less starts dropping hard. Tier 14 – which is between 336 and 359 cumulative ranks – drops by another 700 points of damage.

So why did my use of Ultima not work out compared to other spells? I gave it Firion who pretty much only knew how to use swords, so there’s what? A total of 16 ranks. He only knew 9 spells out of his 16 and Ultima was at Rank 7. Assuming most of the spells were rank 8 through 10… plug that in… carry the one… Yeah. That fits. Sub 1000 damage. Based on the numbers in my actual streams & videos, I’d pin my total putting me at around tier 6 or 7, which would be about right with the numbers. Though in my defense, the numbers were on par if I had maxed EVERYTHING else and only leveled Ultima up to like rank 2… So which really was the best use of my time? I dunno. I still won in the end.

So yeah, that’s why Ultima sucked in Final Fantasy II. Unless you knew how it worked, and knew that ignored all other stats in favor of how many bars you filled up in the skill and spell proficiencies, chances are you’d end up screwing yourself and have better luck chucking Flare or Fire 10+ at the Emperor for the final battle.

Why did I go into this? Because honestly I’m sometimes very curious how the numbers shake on the back side of games, and the complete bafflement at how this amazing plot-demanding spell turned into a total dud. One time I did an entire breakdown on Tumblr on Final Fantasy XII’s Flowering Cactoid and why even at level 90 in New Game Plus, the fight can wipe you if you haven’t recruited Balthier yet or don’t have any guns to bypass the little things insane evasion (Guns bypass evasion in XII).

At least I didn’t play the original Famicom version. Apparently that one had a bug that capped the damage at 500 regardless of anything you did.

THAT would have sucked.

The Moon Strikes Back – Final Fantasy IV Pixel Remaster #29

We return from Moon-cation to find an invasion in progress. The free peoples of… well, I guess just “Earth” must now stand united against uh… a giant killer robot from the moon? What game am I playing again?

Streamed Live at http://www.twitch.tv/vrykerion
Loporrit vTuber Model by Maki