Final Fantasy XII #7: Battling Through Barheim Passage
Who knew that breaking into the royal palace, stealing a hidden artifact, and aiding an insurgent would cause you to end up in jail in the Nalbina Dungeon? But don’t worry, we just need to free a different kind of traitor and plunge down a deep dark hole to get out. Easy! Vry is one… Read More Final Fantasy XII #7: Battling Through Barheim Passage
