So I recently finished up my Champion of the Frozen Wastes by killing the hardest boss to do in the game: Malygos. Harder than Heroic Lich King you ask? Yes. Why? Because at least people are trying to do Heroic Lich King. The only time any one ever bothers with Eye of Eternity is when it’s the weekly, which on my realm has happened a record TWICE. So it became an imperative that I go and kill Maly this week, or else possibly lose my chance at Champion of the Frozen Wastes forever. But during my arduous journey to find a pug that can actually down Malygos on not one but two seperate characters, I learned some things that may help you when it comes to downing the big blue meanie.
#1: HAVE A KEY
This is apparently a fact that somehow got lost in the shuffle when tier 7 was swept under the carpet for quick dungeon runs for massive amounts of triumph badges. Yes, Virginia, this expansion did have one raid that required an attunement. It wasn’t a brutal one either. Just kill Sapphiron in Naxx and have someone loot the stupid thing. And yet, since having a key for something was such an abstract and distant thought in Wrath of the Lich King, I ran into a good deal of pugs that simply did not have and didn’t even ask if anyone did have a key to the Eye of Eternity. Which tended to lead to half the raid dropping out and the remnants scavenging trade for a few loose bodies to go kill Sapph for the key before trying to reinforce the raid again to go back after Malygos. Fortunately, at least my shaman actually has the key, so it wasn’t an issue and even a boon towards getting a group. Which leads me to point 2…
#2: IF YOU HAVE A KEY, DON’T HEAD TO NAXX
You put a raid together under the banner of ‘LFM Weekly [Malygos Must Die!]’ and then summon me to Naxxramas? I guess by Friday, a week of pugs not having a key has generated the assumption that absolutely no one had the key, and that a Naxx run was the default precursor to the actual raid you signed on to. But when someone, in this case ME, announces they have the key and we can just skip straight to Malygos, the proper response from the raid leader should not be: “Well, I still want the key.” Which immediately raises all kinds of paranoid thoughts about how dubious the looting of Sapphiron could actually go and if it would risk the structure of the 10 impatient people that are jumping through hoops for 10 emblems. If someone has the key, just go the Malygos and save everyone the headache.
#3: PHASE THE THIRD
For some reason, there seemed to be a lot of issues with the third phase of the fight. That’s the part where the floor shatters for no reason and then the red dragons come and help you while Malygos acts like he’s Sherlock Holmes cracking the case when all he’s really done is put 2 and 2 together. You know those people who will just drop out of the Oculus as soon as they see the loading screen and spend all their time in trade yaking about how vehicles are the worst things ever to happen to WoW (Which makes them the 3,472nd ‘worst thing to happen to WoW’ right behind ‘Death Knights’ and just before ‘Casuals’) , well this is the fight they hate and don’t want to bother learning how to do. Chances are, you’re raiding with at least 3 of them (7 of them if you are in the 25 man). So to make things a bit smoother, from my observations I’ve found that there are 2 ways to go about phase 3:
Method A: Stay grouped up tight around a single target. Probably the tank. Healers can then use their bursts to keep everyone solid while the dps burns down Maly. When the big spark shows up, move as a group either left or right (predetermined, not on the spot) and continue the cycle of killing and healing. The downside of this technique is that requires that everyone be on board with it – if one healer goes left and the other goes right, well that’s no good – and it requires a bit of fore thought. The person to group up on must be recognized as such, there are decisions to be made, and it requires everyone to keep their cool and stick to the plan. While it does leave a wide margin of error, when properly executed phase 3 will but sliced through like a hot bastard sword in a tub of margarine.
Method B: I affectionately dubbed this technique the ‘Screw it, watch your own butt’ method. Mostly because it requires you to ignore everyone else and just watch your ass for the whole of phase 3. This is especially good for the people who are familiar with the Aces High daily quest, because it’s essentially doing the same thing. Keep stacking combo points and DoTs on Maly, heal yourself when necessary, and throw the shield up when you are about the get blasted. This technique surprisingly works and requires zero coordination or group effort. The onus is on the individuals to act accordingly and bring the blue meanie down. It can take a little longer than Method A, so you’ll want to burn through the first two phases at a brisk pace for it, but the fun comes when you see people die and no that it’s no ones fault but their own. Which is a rare feeling to get in a raid. Which makes it twice as satisfying.
So there are my tips for having a semi-stress free Malygos pug. Will this guarantee you victory? Heck no. Especially if you’re in a pug that is in T9/T10 armor and still hitting phase 3 with only a minute or two left for the enrage. Then you’re probably just boned. However, with these not so handy but very dandy (so I think it balances out) tips, you’ll be able to generate the appearance of competence all on your own. Oh, and one last thing: Mages, the raid is one fight, and as much as I appreciate the thought, a mage table is completely pointless here. Don’t summon one. It makes you look silly.
Malygos is always a rather special fight it seems like. I never quite understood what people think is so difficult – but I guess if you’ve never done it.. but I don’t know.. it’s still not that difficult. But then, I don’t find Oculus particularly difficult either. (I don’t understand why people still drop out of it when they get it as the random, it’s so easy these days.. and the chance of a mount is always a perk!)
Whenever Malygos ends up as the weekly raid I groan though, we’ve had it more than twice on my realm (sadly) – and it’s usually combined with a lot of fail. Like.. a lot.
I don’t mind mages summoning a table for anything though, admittedly.. but that’s only because I get free food/water for whatever I’m doing next *lol* So I guess that doesn’t really count 😛
I’m also a person who really really likes Oculus. I also really really like how Vehicle combat works in the game. And because of that, people in pugs find me really really annoying. 😛
I’ll never turn down mage food. Ever. Especially strudel. (I like strudel) But I must admit, I was sitting there with a complete wtf look on my face when they summoned the table because for the life of me I couldn’t figure out when we were supposed to use these in a 1 fight raid. lol
I actually saw a requirement to join a Maly pug the other day, “drake rotation or no invite.” I would have said it was smart but I can’t remember it PRECISELY off the top of my head, but when I’m on the drake itself I know exactly what I’m doing.
Ooh and first time I saw your new theme, very suave!
Thanks for the compliment. 😀
Rotations imo are lame. What you need is a priority system. 😀 (DKs know what I’m talking about. Yeaaaa. /fistbump)
’tis true, just discovering the joys of the Frost priority system myself, but saying rotation has become a habit, even though I’ve been playing classes that use a priority system since early TBC, Shadow Priest anyone? :p