Hello hello hello everybody! Seeing as we’re about halfway through this momentous year in the website’s history, I thought I’d take a second to catch up everyone with what’s been going on and what to expect coming up.
Final Fantasy XIV Story Summary
The Endwalker story summary is still continuing. Sorry about the delays on the progress of this one. I suffered some major burn out on Final Fantasy XIV a few months back and have mostly been focusing on single player games in my own time when not streaming. Mostly because of the enormous backlog I have before this crazy summer of great titles began raining down upon us.
As previously stated, it is very likely that the Endwalker Story Summary will be the last of my Final Fantasy XIV summaries. Endwalker is the culmination of the 1.0-6.0 story arc and marks a turning point in the games general story. Even the usual patch content is a completely new plot line that has nothing to do with the main story of the expansion (though is one that’s been alluded to and built up in the side quests for some time.)
This of course depends greatly on where the game goes with the next expansion and if a continuing story summary even needs to be a thing anymore, but with the Endwalker story summary I felt that my original goal of creating an easily accessible way to understand the Hydaelyn/Zodiark storyline.
But even if Endwalker marks the end, it’s not the end-end. One thing I decided needs to be done is a complete rework of the original ARR story summary. It’s just… bare bones. It needs to be brought in line with the rest of the expansions. So there’s that to look forward to.
The Final Fantasy Retrospective Continues
We are now just over halfway through Final Fantasy VI on the Livestreams, and we’ve got nearly a month of buffer on the YouTube channel even with the change of releasing videos every weekday. I’m very happy with how much progress I’ve made with the whole project, though I definitely need to get to updating the main page more often and possibly rework how I handle the organization of all the posts.
The second phase of the Retrospective comes in the form of scripted content on the YouTube channel. These videos are a bit more work, but I really wanted to focus on some of the aspects of these games that I love (or hate). Originally, the plan was to do an all encompassing retrospective of the games histories and plots, but the more I thought about it the less enthused I became with that idea. I tried scripting it time and time again but ultimately just kept hitting a wall. So I went back to the drawing board.
Ultimately, I think what works is to focus on one interesting aspect of each game and dive deep into that. For instance, the strange situation surrounding the dragons in Final Fantasy I. They stand at the center of a number of random plot points and there isn’t really an explicitly stated reason why – but there are a number of ideas that can be drawn from the subtext of the game.
Saturday Streams Becoming a Thing
When I started streaming it was a Tuesday night thing after work, but since Tuesday’s have become a dedicated Final Fantasy stream night for the Retrospective project, I wanted another day where I could play other random things if I felt like it, or draw, or just chat or do quizzes – just other stuff beyond playing through the Final Fantasy franchise. Thus the Saturday streams were born and have since become a far more regular thing on my schedule.
It might not seem like much, but I am very happy about this inclusion. Streaming is not my job. I don’t aim for it to be my job. Same as this website. I have a job – one I enjoy very much. This is all just a fun past time and hobby for me. So taking the time to actually expand it and see that pay off has been very rewarding.
I’ve been working on additional ideas of things to do with the Saturday streams. These include resurrecting the Shakespeare Monkey Challenge in the Sims 4, doing a drawing stream where I doodle a full explanation to plot of Kingdom Hearts, completing a run of the Mass Effect Trilogy where I meticulously kill every named character I can in the games, or a showcase of RPG Maker games (because I think RPG Maker stuff deserves some love). As always, I’m open to additional suggestions as well.
PHASE.VII
So the real big news is that with the completion of Final Fantasy VI on stream, we will official pass into the “next generation” of Final Fantasy games that took a technological and graphical leap on the PlayStation (much to Young Vry’s frustration). To go along with that, I am planning on doing a massive revamp to the website, the stream – everything – that I am calling “Phase.VII”
Phase.VII is planned to be the introduction of a new vTuber model for the stream, complete with actual lore for the character, a completely new stream overlay, new features (some of which have been implemented early), and for the website a new theme and layout as well as some much needed updates to the categories and menus.
In fact, the top image of this post is a sneak preview of some of the featured changes for the Phase.VII update. Keep it tuned in here for announcements for the debut of the new model and stream layout complete with some possible giveaways during the debut stream.
15th Anniversary
Finally, we have the big one for the year. As I’ve mentioned before, September will mark the 15 year anniversary of me being a content creator on the internet. 15 years of posts, jokes, streams, guides, summaries and bad photoshops. I’m planning a BIG stream event to celebrate the day, and to revisit some old content, talk about my experiences, and just have a big celebration of doing this for this long. I might even bust out my Warcraft Trivial Pursuit set to see if we can stump me.
I’ll keep things updated here with more details as we get closer to the day, but I did want to give folks a heads up that it should be happening early September and I’ve already begun planning for it.
Warning: This post brings up the subjects of depression, anxiety, mental illness and death. They are not the central focus of the post, but reader discretion is advised.
This fall will mark the 15th anniversary of this blog. That’s right. I’ve been writing on this thing in one form or another for FIFTEEN years. Can you even imagine? When I started writing this blog, I was a college student trying to expand his online presence with something that he loved. YouTube was barely a thing. The Hat – my own iconic hat – was not a thing I even owned yet. My name? It wasn’t even Vrykerion. When I started writing my name was “K-OSS the Harlequin” (Pronounced ‘Chaos’), an edgelord moniker that I had clung to since middle school. Vrykerion wouldn’t become the name I would use until well after I first came up the name for a Death Knight in World of Warcraft’s ‘Wrath of the Lich King’ moniker. It was a different time, and yet – a not so different one.
The Beginning
When I started this blog, it was dedicated to World of Warcraft. Something college-aged Vry had a lot of time to play, a lot of passion for, and not a lot of people to share it with. My friends pretty much all fell in to the camp of “money is too tight to pay for a subscription to a video game” and yeah, I don’t blame them. I was fortunate that I had enough disposable income from my work study job that I could do things like play WoW. But the lack of outlet left me with a question of what to do with all my excess excitement about the game? Well, how about a blog? They were easy enough to set up. For the most part, you only needed words. As a student of “Creative Writing” I had that in abundance.
But what to write about? I originally had figured that no one would want to read a personal blog. “I had fun doing this”, “Here’s my opinion on the new event”, etc. But I wasn’t really good at theorycraft or keeping up with the news cycle. That’s when I stumbled upon something that I hadn’t seen anyone else do – a niche that I could fill and call my own: a humorous look at all the random and weird things in World of Warcraft.
It’s even more unusual now in a world that’s become saturated with MMO’s, but the developers at Blizzard love to fill their world with easter eggs, references, and sometimes just random bits and pieces that serve no real purpose but to take up space in the massive world. Be it a bunch of NPCs throwing a barbecue in an area that you can only reach with flight, to a massive rabbit skull half sunk into a lake bed. I dubbed these “Oddities” and decided to mix in my own wit and humor to catalogue them. Thus ODDCRAFT was born. My own slice of the internet.
During that time I had a blast. I got to be part of the community. I would get on Twitter and have dozens of people who actually knew who I was and loved chatting with me and joking about the game. Some of them I’m still in contact with, and it is always nice to see them pop up in my feed. I created some works like the Warchief Election (that coincidentally had Sylvanas running for Warchief WAY before Legion debuted) or the Stormwind Tour that I can still go back and laugh at.
Which is important I think. The ability to go back and enjoy one’s own work, even years later. They say if you wince at your old work, it means you’ve improved. Maybe that means I haven’t but I think being able to laugh at your own dumb jokes after 10 years means you may have gotten something right as well. I got to incorporate my other big passion – video – as time went on, including making the only video left online right now that you can see my big goofy face that I made for my 100th oddity post.
Apparently, that video also made its rounds on Reddit as a peak example of “cringe.” A fairly new vocabulary word for me at the time, but one I’ve become fairly familiar with as the years have gone on. Is it cringe? Yeah, probably. But it was also meant to celebrate a milestone in my blogging career at the time. I figure I’m allowed to be bit cringe after 100 posts of content. Oh, and yes the joke there is I’m implying it’s Godzilla off the coast of Northrend. People have corrected me with the actual name of the ‘bigger than the biggest dragon’ but I don’t think that was canon at the time Wrath came out?
Ultimately however was my little corner – my niche – may have been a bit too niche. See, the only time the blog ever got any decent traffic was when I would post something USEFUL. A guide or walkthrough or instructions on how to get an achievement. Those would actually get visits to the site. My usual content? Much less so. I still got some regular readers though, and they would chime in with a comment here or there. My own history of depression and anxiety would creep in and whisper things like ‘this niche was vacant for a reason’.
However, The real biggest regret I probably have from that era was not putting my face out front when one of the things I was instrumental in creating became a internet wide phenomenon for a short time. The WoW Ironman Challenge.
It was six months before the official World of Warcraft blog posted about the challenge. We had made the rules they used TO THE LETTER except we didn’t include “No deaths” because the goal was to see how HARD it got without anything more than the most bare bones equipment and skills. We assumed you would die. A LOT. But when this whole thing blew up and neither my name nor Psynister’s appeared anywhere in attachment to it – I won’t lie to you, friend – there was resentment and hurt.
I finally made an impact on the community, just like all the other bloggers I looked up to, and my name was just left off of it. It was a “community challenge” started by a forum on the EU servers. Pay no mind that they didn’t start there site until months after we created the challenge, or that other than no deaths rule their official rules were verbatim with the ones I had posted on OddCraft.
I was so angry.
I still feeling hurt when I see the subject pop up.
Maybe that was part of the reason I moved away from Warcraft and started looking at other content to write about.
Just Odd
I knew I couldn’t keep the name “OddCraft” when writing about non-Warcraft things. I tried a myriad of names until I found one that just fit: “The Land of Odd”. I started writing about movies, anime, comic books, other games – anything that I found interesting. It pretty much all fell on deaf ears. Those cold whispers of doubt, depression and anxiety began to creep back in and turn every post into a life or death struggle for the soul of the blog and not just… another post. Coupled by the fact that I was working a downright abusive job that illegally paid me as a 1099 to cut costs and had me run their entire online half of the business for them for minimum wage, I ended up investing way too much of my self worth into this site in hopes that it was a way out – even for the moment.
It was a mistake. One I’m still paying for today. But we’ll get there.
Things finally turned around when I started writing about Star Wars: The Old Republic. I noticed many people on the official forums asking if there was any place they could find out about the various classes’ storylines before investing the time it would take to level them to max level. Again, here I thought that was a niche I could fill. One that actually had demand this time. I would write ‘reviews’ of my experiences playing through the story. After all, I really liked how every class in SWTOR got its own storyline to experience, and I could definitely write about things I enjoy to no end. In the end I wrote a NOVEL’S word count on just the class storylines in the vanilla game.
I also ended up doing “spoiler free summaries” which some people complained read like cheesy trailers or promos, but that’s kinda what a spoiler free summary would look like. Any more detail, and it wouldn’t be spoiler free. It was stuff like those complaints that really helped me toughen my skin and learn to ignore the negative feedback from random people online. After all, if the numbers were any indication, a LOT of people found them more helpful than not. I think my links still get passed around on the official forums and the subredit to this day.
As I moved on to Final Fantasy XIV, the Heavensward expansion had not yet been released. It was set to come out that summer. Again, I found opportunity in those who decided to skip the story of A Realm Reborn – because it is very, very long – and get into Heavensward, which was much more critically acclaimed. I realized that I could fill that gap. After all, I don’t skip cutscenes. Ever. I am a lore junkie. The kind of guy who keeps track of ever reoccurring NPCs.
After I began the Story Summaries for FFXIV, I once thought to construct a wiki to act as a concordance for all the NPCs and where they pop up throughout the various storylines. Luckily, I realized that task would be too much for one man alone and would likely be the death of me if I tried.
But people loved the story summaries. Each day, this blog gets more hits than people I have met in my life solely off of those handful of pages (granted, those web ‘pages’ total up to several dozen pages of written text).
Again, it helped me feel proud of what I created. People found something I made useful. But there’s that word again – useful. Not entertaining, not exciting, not ‘worth looking forward to the next installment’ but useful. At this point, I should maybe have just taken the win, but I did say I had invested a lot of my self-worth into this site, didn’t I? And it ate at me that while people found my content useful, no one knew who wrote it. It’s not like anyone has ever seen my character in game – all named Vrykerion – and recognized it from the blog or anything.
Those icy claws dug in once more and pushed me to demand more of myself. To do more to make myself known. After all, what was the point of all of this if I remained anonymous, even if my content was enjoyed?
Pride. It’s a deadly sin for a reason.
In 2021, as I wrapped up the actually anticipated Shadowbringers storyline summary, I rebranded the site and the blog once more: VRYKERION.COM. I was streaming now, posting content on YouTube, creating my own thumbnails and editing my own videos. I had successfully expanded the blog into incorporating every talent and hobby I had, and figured that it was time to turn my name into a unified brand that all my content could sit under. This was my moment. Vrykerion was ready to take center stage.
To an empty theater.
The streams average one or two viewers. The Youtube videos garnish a handful of views. And I sat here trying to figure out how to make it all work. What else could I do? How do I do self promotion in this day and age. The net is so very different then when I started out, I found myself lost.
It’s been 15 years. I was in college when I began. Now? I’m nearly forty.
Top it off with dealing with the death of my grandfather and the very unexpected passing of my father after that. In the middle of a global pandemic that left us all separated and more. The voices calling me a failure, that I had run out of time, that it was all over – they pushed me down, piled brick after brick and sealing me away without even a cask of red cream soda to keep me satisfied.
I was born bipolar. An unusual case, yes. Most people develop the illness in their late teens or early 20s but I have dealt with that mental illness since I was a child. These past few years have been the hardest I’ve ever had. The number of times I’ve wanted to shutter this site, delete all the story summaries, and just walk away from the longest surviving project I’ve ever worked on… well, that number is higher than I would like.
But you know what? I didn’t. I did not. I’m still here. I’m still streaming EVERY WEEK. I’m editing videos for release EVERY WEEK. I’m writing posts, and scripts, and story summaries.
I will not let doubt control me. I will not let anxiety or depression dictate the direction I choose. I sat down with myself and needed to decide that I make content for ME. And if anyone else out there wants to join in, go for it.
That’s when I remember a little voice in the back of my mind saying, “There’s an audience out there for everything. Just create and they’ll find you eventually.”
That was me. In college. Back when I started this blog. Fifteen years ago.
This whole thing got me so twisted up, I had lost sight of why I did it. Because I had fun with it, and hoped others would find it fun as well.
What Now?
Well, after 15 years, I’m back to just doing what I think is fun. Even if I’m doing it for an empty theater. Because some day, someone might walk in to that theater and like what they see. That won’t happen if the stage is empty too.
So yeah, I’m using a vTuber avatar of a little rabbit wearing my iconic hat. I gave them a little story about a sentient hat who wants to show the bunny all the great games of the world, and the curious silly bunny who wants to play them. I do little skits of them on Twitter. I do bits with them on stream. It matches my personality and keeps that grotesque mug that you saw in the earlier video off of the camera.
You also might be struggling out there. You might also feel that no one cares about your content or cares about you. Just remember, you are putting something out into the world. You are making it a little bit more colorful and interesting. And you never know when something is going to catch someone’s eye. There’s 8 billion people on this rock, that’s 16 billion eyes that might see that color. No one’s gonna see it at all if you don’t make it first though.
So yeah, I keep hoping to see more people in my streams, or watching my videos. I haven’t given up that they might find an audience.
But I also know it’s important for me to have fun too.
So of course the question on everyone’s mind this past few months… where has Vrykerion gone? Right? I know that’s been the pressing issue this winter season and I’ve kept you all in suspense. Well, I am still alive. There’s that. So where have I been?
Well, it kind of all started with Halloween. I ended up getting covid-19 and that kept me down until about halfway through November. It seriously would not relent. My wife who is typically the one who gets sick more often got over her case in about half the time, but I was down on my butt until nearly Thanksgiving (That’s the end of November for our kind non-US readers.)
On top of all that, November is probably the worst time of the year for my mental health. Since it is now both the month of my birthday (which has always bummed me out) and my father’s birthday (who passed away a year and a half ago and is still a sore spot). Then pile on a healthy bit of normal holiday stress and yeah, it’s been a rough few months for the Hat.
Ultimately, I ended up deciding to just take a break from things to focus on myself. Due to a rampant nutjob, I stopped logging on to Twitter for anything other than posting updates and notifications. I stepped away from most online gaming and sat down on my sofa to explore some single player fun. I finished and platinum’ed Sonic Frontiers and the next-gen update of Cyberpunk 2077, and then finally dove back into the Witcher 3 with hopes to finally finish it after the PS5 update for that was released (I’ve made it further than any time I’ve tried playing it before now. Hopefully, I shall finish it.)
In the end, the past two months have been… survivable. I know I kind of disappeared from the internet for a time, and wanted you all to know that was at least partially intentional. That said, as we move into the new year, I’ve decided to try to create a somewhat fixed online presence in the form of a streaming schedule which should help continue my current project of The Final Fantasy Retrospective. We’ve just cracked into Final Fantasy V and while I’m pretty sure finishing before the release of Final Fantasy XVI is out of the question at this point, I plan to stick with it.
So with that, I am formally announcing that for 2023, my plan is to stream every TUESDAY at 9PM EASTERN/6PM PACIFIC over on http://www.twitch.tv/vrykerion and yes, that includes tonight. Then the plan continues to post new videos on my main YouTube channel – http://www.youtube.com/@vrykerion – every FRIDAY at 5PM EASTERN/2PM PACIFIC.
Any alterations or interruptions from this schedule will be noted either here on the blog, or on the severely minimized twitter account.
Beyond that, I am happy to announce that work has begun on the Endwalker story summary as my alt character levels through the story. The first ‘chapter’ covering the start of the expansion to the Tower of Zot is now finished and I’m hoping to begin the next chapter which covers the Imperial Invasion and the excursion to the Moon soon.
I’ve been having fun coming up with weird ways to play with random short silly clips from my gaming time using YouTube Shorts.
The fifth part of the Story Summary for Final Fantasy XIV Shadowbringers is now live. The fifth part covers the main story quests of patches 5.1 and 5.2. You can find the Story Summary Here!
The fourth part of the Story Summary for Final Fantasy XIV Shadowbringers is now live. The fourth part covers chapters 7 & 8 and covers the return to Kholusia, the liberation of Eulmore, and goes all the way to the end of the base game main story quest. The next update will start on the Patch MSQ content. You can find the Story Summary Here!
Chapters 3 & 4 covering everything from the first dungeon through the end of the Il Mheg story and the first proper appearance of the Ascian, Emet-Selch, are now posted! You can find the Story Summary here.
I apologize for being quiet around here lately. Between my real job picking up with a big new project and my own little side adventure I’ll be getting into in the moment, I haven’t had a lot of time to post. It happens. But hey, that’s just the bad news. The good news is you’ll have a chance to see a lot more of me coming soon if you enjoy my trademark wit, dry observations, and eccentric ramblings.
Previously I had been testing the waters out with the Premiere system – kind of like YouTube videos on Twitch but with the videos premiering “Live” at a set point before being added to an archive. Now the current plan is still to do those, but augment it with nights where I’ll be broadcasting games live. The premieres will be used for migrating my YouTube archive over to Twitch, weeks were I know I won’t be available, or for videos I need to do more post-production work on like the Sims 4 videos where I have overlays showing how much money I have and how far into my challenge I am. That in mind, my Twitch Schedule both here and on my Twitch page will make note of when a broadcast is Live or a Premiere.
The schedule is still remaining a static every 2nd and 4th wednesday at 6pm PST. If you’re interested, you can always go and give me a follow on Twitch. It doesn’t cost anything (that’s ‘Subscribing’) and you can set it up to let you know when I go live with a broadcast.
The reason this has taken so long is that well, I’m a stickler for appearance. Regardless of whether its a source of income or not, I work hard to make the visuals and flow of this website something that’s at least aesthetically pleasing to me. I like it when I can present myself in a way that I am happy with and not just with some default slapdash thing. So I have been working on developing overlays for my Stream – at least enough to start with, some functions are still defaults with some customization tossed in. I’ve been building up a theme, getting music, setting up software… I just want to be able to display something I’m proud of.
From the visuals to the text, we’re going full Carnie on this one.
After the liveshows on Twitch, they’ll be uploaded to YouTube some time within the following week and likewise posted here when they do. So just because you miss out on the live part, doesn’t mean you’ll have to miss out completely.
I would like to thank everyone on here, Facebook, Twitter and Tumblr for their support in this endeavor. It’s not a full time thing, it’s not even a replacement for this blog, but it is the most important thing – something I have fun doing. As always, if you have comments, suggestions or even constructive criticisms I always happily welcome them.
Long ago, in the distant past of 2008 – almost ten years now – I started blogging. I did not however start with this blog. The Land of Odd wasn’t even a twinkle in my eye back then. When I first began, I had another blog titled “The World of OddCraft” or simply “OddCraft”. It was a collection of thoughts and observations about the World of Warcraft which was pretty much the only MMO I played back then (I had a Mac, my options were quite limited.) OddCraft slowly evolved into a series of “Oddities” that I had found in the World of Warcraft: References, strange details, weird doodads placed around the world, and unusual NPCs. All of them organized by location, expasion, faction, etc. Although page views rarely broke into the triple digits, I was quite proud of it and I had a small following of regular readers and commenters.
However, as time went on and more notable I grew disillusioned with the Cataclysm expansion, I withdrew from WoW and focused on other things. Naturally, OddCraft didn’t update as much at that point. I would still do posts here and there and it did eventually lead to the creation of the Original Version of the WoW Ironman Challenge (We didn’t include a ‘No Death’ clause. Mostly because we were curious about what you could accomplish with the bare minimum, and the No Death thing seemed to encourage playing it safe over experimentation). But yes, the original version with the original rules that were first laid out on Twitter by myself, Psynister and a few others were laid into stone on the OddCraft website. It was also where we did the Warchief Election when it was announced that come Cataclysm the Horde’s leadership was gonna be shaken up. Six different notable faces ran campaigns and debated on the blog and it ended with a big vote to decide who won to become the new Warchief of the Horde.
Ultimately, OddCraft was sadly more or less abandoned when I decided I wanted to write about far more than just Warcraft and the Land of Odd was created in its place. But I never forgot about that old site that started things out. That’s why I am proud to announce that we have officially imported all of the old OddCraft content right here on the Land of Odd in the ‘Warcraft’ section of the blog under ‘Oddities’. All the old categorization still applied, and I’m working on fixing any images that were lost in the transition. The old site isn’t gone, but this way my entire blogging history is now under one roof.
So fans of Warcraft, funny things or just people who take interest in some of the weird stuff that pops up in a big MMO, I welcome you to take a gander at the OddCraft Archive, now hosted locally on the Land of Odd!
Whoo! We had quite a summer didn’t we? I set aside everything I could to try and finish out the Star Wars: The Old Republic Class Storyline Reviews and I did it! We got’em done! Yay us! I mean, Yay me! But also yay you for reading all that. It’s super cool to see the comments, return visitors, and getting linked on both the official forums and places like Reddit. It was an amazing experience and I am glad to say that I got to share it with you all. But that does leave the question: What’s next? Where can Vry go after completing his ultimate project? Well, I’m not going to be playing SWTOR for a while. Betweening burning through the last of the storyline stuff and an ending to Knights of the Fallen Empire that was both exciting and utterly disappointing in a lot of ways. I think I need a good long vacation from that game. So don’t be expecting ‘KOTFE Chapter Reviews’ or anything like that. Not that most of them are long enough to warrant one. “You save homeless people and Jorgen won’t shut up. The end.”
So what am I playing? Well, Legion for one. I’m enjoying WoW more in these past weeks than I did the last two years of Warlords of Draenor. I’m also getting back into my single player experience and diving into a bunch of Final Fantasy before Final Fantasy XV and World of Final Fantasy comes out this fall. Starting off with the one game in the series I never played: Final Fantasy IX. Oh it’ll be fun and I will probably be writing about that journey quite a bit in the days to come. Add on some new entries in the ol’ Final Fantasy retrospective. I also need to finish Type-Zero and probably go for another run through Lightning Returns and see how the New Game+ shakes down in those.
I also REALLY want to get back into making videos. REALLY Do. They were so fun to make and I haven’t been able to do one since I had Garrosh play Democracy. But with the Remastered versions of BioShock HOPEFULLY fixing some of the technical issues I was having, and more free time opening up with the whole “World Quest” system in WoW feeling way less demanding on my time, I hope to start recording more videos soon. I also have found out that in terms of making less heavily edited videos that don’t need constant cuts or fancy overlays I can actually record both voice and video directly to my Playstation 4 and upload that. So don’t be shocked if you see “Vry Plays The First Hour of World of Final Fantasy” or smaller weirder games that I have found on the console being uploaded since they take less work than stuff like the Sims or BioShock to set up/record/edit. I don’t mean to stop doing those more labor intensive videos, I just mean I can do a more steady stream of content when I have other options that aren’t so time demanding.
Finally, I would really like to take this opportunity to announce my other pet project that I’ve been hinting at and have been tinkering with for some time now but wanted to wait until it was firmly on track before saying anything about. I am – in my spare time and with no set schedule or release date – making a game. Naturally, that’s not “easy” to do, so I am using a game making engine, in this case RPG Maker MV:
“Oh no, a RPG Maker game? Those are always shit, Vry!” Well, I know there isn’t a great reputation but I want to work on one anyway. I have been compiling over 50 odd some pages of notes, charts, spreadsheets and what not for a staged release that continually expands the game world until it’s done. The first ‘phase’ will just be the starter city and a dungeon beneath it, complete with quests, a few classes, party members, and the first tier of crafting. I’m not going to make a stake and claim it will be a breakthrough in gaming or anything – I just want to make something I’M proud of. Naturally, since this is a labor of love it will be released free of charge for anyone who wants to try it out as it gets released in parts.
So that’s kind of where things are for the blog right now. I hope to make more videos, I’m gonna be talking A LOT about Final Fantasy, probably some WoW stuff, and I’m working on a little free RPG for people to try out. Hope you all stick around and join me for the fun!